Following my work on almost real-time fractals generation, I wanted to test OpenGL shaders. I have been really impressed with the results. You can render fractals in real-time on a full screen with an nvidia GTX 770. The shaders I have been using are probably not very optimized, but the results is great nevertheless.
- Julia fractal : You can change the values of c0 in the Julia function ( x’=x? + c0 )
- Animations: The software will slowly change the values of the Julia function to animate the fractal.
- Full-screen mode
The source code is available in Github.